HUB
Manage several robots from one stationary control center.
Install on your tablet or PC.
Commands a fleet of robots from one place, and gives you a rich overview of each of them. It also holds the creative apps, such as Construct, Bahn and Paint.
Highlights
- A whole fleet: Watch and command several robots at once.
- Jobs on many machines: Schedule work across your computers and follow its progress.
- Your data, spread out: Keep your data encrypted across your devices, not on a server.
- Everything in one place: Open the creative apps from the same window.
Contains: Bahn, Construct, Auda, Singularity, Fixo, Comms, Pairing, Identity, Plans, Paint, Swarm, OPAL, Banter, Batch, Media, Diagnostic reports
Documentation
Tutorials
How-to guides
Add an actuatorAuthor a preset templateAuthor scenesCalibrate a servoConfigure a controllerConfigure a Fixo controllerCreate a custom actuator typeCreate a custom lobe typeDeploy a preset to an AgentPilot CNC-shield rigPublish a preset templateShare a preset between nodesUse a preset templateUse the serial console
Bahn how-to guidesChoose an app's config rootCollect useful logsConnection how-to guidesDiagnose a missing audio deviceDiagnose an audio stallDiagnose the audio-unhealthy bannerIdentity how-to guidesInstall on WindowsLLM and AI chatManage LLM prompts and skillsPaint how-to guidesPairingPlans how-to guidesSettings how-to guidesSingularity how-to guidesUsing help
Ask OPAL to inspect your sceneBake and exportBenchmark mesh exportsChoose the program for file typesCompare ray-marching strategiesComponentsCondense has movedConstruct varset and parameter expressionsCreate a project spaceDuplicate and wrap items in operatorsEdit an SDF definitionExport a mesh from ConstructExport a rendered animationFind and add a definitionFrame a region with bounding volumesFreeze and thawInheriting and overriding settingsMake a procedural materialMake a turntable videoMesh and tet volume itemsMesh scenes on a farmMove, rotate and scale objectsPath-traced qualityProfile Construct on WindowsRay-marching qualitySet up design variablesSolve a tet volumeTroubleshoot rendering problemsUnderstand viewport transport and performanceUse the scene tree overlayView a mesh or a sceneViewport rendering on a worker threadWork with several scenes at onceWrite a transform operator
Reference
Associates widgetsAutomation widgetsConnection widgetsDevelopment widgetsDisplay widgetsFiles widgetsGeneric widgetsHardware widgetsHive widgetsIdentity widgetsLayout widgetsLocomotion widgetsMap widgetsMedia widgetsMonitor widgetsNode widgetsSecurity widgetsSentient widgetsUtility widgetsVideo widgetsVoice widgets
Codec stability cacheConstruct document tasksConstruct headless CLI referenceConstruct interface guideConstruct material systemConstruct render tasksConstruct renderingConstruct rendering modesConstruct selection and grouping tasksDefinition recordsDefinitionsMesh tuning parametersNoise and patternsOutput streamsScene organization guideShape familiesUndo & redo in ConstructWhere Construct settings live
Acme threaded rodAdditive blendAlligator noiseAntiprismArchimedean solidBCC latticeBendBipyramidBlistered turbulenceBoxBox frameBox noiseBricksCapped torusCapsuleCatalan solidCell noiseCheckerColumn latticeConeCrackleCrumpleCrustCST airfoilCut sphereCylinderDentsDiamond latticeDilateDisplaced turbulenceDomain foldDomain warpDotsElectricEllipsoidElongateErodeExtrudeFCC latticeFlakesFluorite latticeGradient warpGridGyroidHexagonal honeycombHoneycombIntersectIntersect chamferIntersect smoothInvolute gearIsoTruss latticeIWPJohnson solidKelvin latticeKepler–Poinsot solidLidinoidLinear gradientLinkLoftMarbleMirror axesNACA 4-series airfoilNACA 5-series airfoilNeoviusNoise displacementNoise shapeOctahedron latticeOctet truss latticeOffsetOnion shellPARSEC airfoil symmetricPerlin noisePipePlanePlateau terrainPlatonic solidPrismPuffy cellsPyramidRadial gradientRe-entrant honeycombRepeat gridRepeat linearRepeat radialRevolveRhombusRingsRipplesRotate axisRotate eulerRotate euler XYZRotate euler XZYRotate euler YXZRotate euler YZXRotate euler ZXYRotate quaternionRoundRound coneRounded boxRounded cylinderScale per-axisScale uniformSchwarz DSchwarz PSimple cubic latticeSimplex noiseSkewed boxSoft woodSolid angleSparse convolution noiseSphereSplit-P surfaceStrataSubtractSubtract chamferSubtract smoothSweepTaperThreaded rodTorusTranslate axisTranslate offsetTriangular honeycombTruncated cube latticeTruncated octahedron latticeTwistUnderwaterUnionUnion chamferUnion smoothValue noiseVeinsVesicaVoronoi latticeWavesWoodWorley noiseXOR
HelpActivityHiveAuthenticateActivityHiveCreateActivityHiveCreateInputActivityHiveCreateSelectionActivityHiveFilesActivityHiveLobbyActivityHiveMountActivityHiveMountsActivityHivePassphraseActivityHiveSelectionActivityHiveSessionSwitchActivityHiveSessionSwitchConfirmActivityHiveSettingsActivityHiveTransferActivityHiveWelcomeActivityNodeSelectionActivitySentientSelectionActivity