IPointLocator
Finds the element of a mesh that holds a point (field-presentation §FVS-2).
| Inherited By | mesh::spatial::SurfaceLocator and mesh::spatial::TetLocator |
In the namespace mesh::spatial. Declared in src/libs/libmesh/mesh/spatial/PointLocator.hpp.
Detailed description
The default is TetLocator. Another method, for example a uniform grid for a mesh of even elements, can fill this interface (§FVA-1 rule 5). A locator is read-only after it is built, so any number of threads can call locate() at once.