engine

The tuning, cost model and probes of the SDF engine (construct-scene-evaluator).

In the namespace construct.

Detailed description

Classes

Class What it is
CostInputs Inputs of one geometry pass's predicted GPU time — construct-scene-evaluator §EV-A4.1
CostModel Predicts a geometry pass's GPU time and learns from measured submissions — construct-scene-evaluator §EV-A4.1
EngineProfile Per-backend tuning the SDF engine reads — construct-scene-evaluator §EV-A10
GpuFieldProbe Evaluate the GPU scene walk at a list of points and read the results back — construct-scene-evaluator §EV-T2
RefinementPlan How one frame's geometry pass is split so no GPU submission exceeds the submit budget — construct-scene-evaluator §EV-A4.2
WalkShape Shape of the GPU scene walk, counted on the CPU from the node buffer — construct-scene-evaluator §EV-A5.2
In this section