construct
Construct, the 3D CAD editor: the scene model, the renderer and the editor.
Detailed description
Classes
| Class | What it is |
|---|---|
| CameraBridge | Thread-safe handle for non-main-thread code (OPAL tasks, background workers) to request camera state changes on the UI's live CameraController |
Namespaces
| Namespace | What it is |
|---|---|
| aa | Anti-aliasing strategies of the scene viewport |
| native | Native code for the running process: in-process compilation with the vendored LLVM, loading, and cancellation |
| opal | OPAL tasks that read and edit a construct scene |
| rendering | Render pipeline of the construct viewport: environments, shading modes and the worker viewport |
| settings | Construct schema, its levels and its stores |
| ui | Widgets, windows and panels of the Construct editor |
| xport | Mesh export: the scene field baked to a mesh, post-processed and written to a file |