construct

Construct, the 3D CAD editor: the scene model, the renderer and the editor.

Detailed description

Classes

Class What it is
CameraBridge Thread-safe handle for non-main-thread code (OPAL tasks, background workers) to request camera state changes on the UI's live CameraController

Namespaces

Namespace What it is
aa Anti-aliasing strategies of the scene viewport
native Native code for the running process: in-process compilation with the vendored LLVM, loading, and cancellation
opal OPAL tasks that read and edit a construct scene
rendering Render pipeline of the construct viewport: environments, shading modes and the worker viewport
settings Construct schema, its levels and its stores
ui Widgets, windows and panels of the Construct editor
xport Mesh export: the scene field baked to a mesh, post-processed and written to a file
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