ViewTransform

The camera that labels project with (field-presentation §FVL-2).

In the namespace utility::ui. Declared in src/libs/libutil/utility/ui/AnchoredLabels.hpp.

Detailed description

The view and the projection matrix in the OpenGL convention, with no clip-space correction: a label maps to pixels itself. The viewport is the visible rectangle in logical pixels, for a cropped or a drag-resized viewport the visible sub-rectangle.

In this section