DefinitionDataBuffer
The definition data table of one record, as a storage buffer for a bench fragment shader (definition-taxonomy §DTX-S1b).
In the namespace raybench. Declared in src/libs/libraybench/raybench/FieldProbe.hpp.
Detailed description
A bench fragment shader has a uniform buffer at binding 0. A record with data also reads its table at shader::kDefinitionDataBinding (10), which no bench shader uses. This makes the buffer and the bindings of the two.