PostSceneInputs

What a post effect can read of the scene, other than the color it gets (field-presentation §FVG-7).

Declared in src/libs/libconstruct/construct/post/PostEffect.hpp.

Detailed description

PostProcessLayer fills it each frame, before it renders the first effect. A null texture means "not available this frame": an effect that reads it then works as it does without the input.

In this section