PassengerShading
The look of the passenger items, tri mesh and tet volume (construct-mesh-tet-items §MTC-3, §MTC-4).
In the namespace construct::rendering. Declared in src/libs/libconstruct/construct/rendering/PassengerShading.hpp.
Detailed description
The constants are the start values of §MTC-3, in this one place. The owner's check in phase 8 can change them. withPassengerShading() writes them into every shader that shades a passenger, above the GLSL of `construct/shaders/PassengerShading.glsl`, so the GPU and this header cannot drift.