Implementation of construct::aa::applyAAStrategy. More...
| Header: | #include <construct> |
(since 1.0) class | CameraBridge |
See AAContextSetup.hpp for the full contract. The body is deliberately compact and identical in spirit to what RenderPipeline::initialize previously did inline — once both the headless and editor paths call this, the strategy logic exists in exactly one place.
The scene, the camera and the render job are the levels of the cascade, and the app level is a seed for new scenes. See config-ui §CFGC-2 and construct-settings-scopes.
Thread-safe handle for non-main-thread code (OPAL tasks, background workers) to request camera state changes on the UI's live CameraController. More...