Abstract base for video processing graph nodes. More...
| Header: | #include <VideoProcessor> |
| Since: | 1.0 |
Defines the interface for video processors that participate in graph-based video processing pipelines. Each processor receives video frames via process() and can transform, analyze, or generate frame data.
Subclasses implement: - character(): describe I/O characteristics - process(): perform frame processing - Optionally prepare()/release() for resource management
See also VideoContext and media::graph::ProcessorCharacter.